Aug 02, 2008, 07:51 AM // 07:51
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#181
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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Doom cometh, at least for Ursans, lawl!
This is going to be one fun week in Riverside!
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Aug 02, 2008, 07:55 AM // 07:55
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#182
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Portugal =P
Guild: We Need Fame [sOz]
Profession: R/
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I dont know but 1 thing is right.. that ahd enought time to do somehting BIG
i dont care about anything but.. Xunlai would be awesom
ffs! Even runescape ahs Grand exange or somehting...and wow got something like that too!!
We want 1 too!! ffs ='(
if runescape had jora and livia i would go play there
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Aug 02, 2008, 07:57 AM // 07:57
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#183
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Jungle Guide
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
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I wonder...which would cause more QQ?
Anet releases a nerf to Ursan and Ursan lovers QQ on the forums....
OR
Anet doesn't even touch Ursan, and Ursan haters QQ on the forums....
Think, I must.
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Aug 02, 2008, 07:59 AM // 07:59
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#184
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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Ursan gets nerfed, people will FREAK OUT.
Ursan stays the same, less QQ.
There are hundreds of thousands of people who love ursan, and use it daily. There are hundreds that dislike it.
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Aug 02, 2008, 07:59 AM // 07:59
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#185
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Poland
Guild: Architects of Forgotten Truths [AoFT]
Profession: W/Mo
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Quote:
Originally Posted by Miss Drops Az
Linsey Murdock for CR!!!
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QFT
Her post made me think:
"Wow, she'd be ten times better than Regina."
I'm glad Anet is still working on GW1. We'll wait and see what the update is going to be.
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Aug 02, 2008, 08:02 AM // 08:02
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#186
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The Fallen One
Join Date: Dec 2005
Location: Oblivion
Guild: Irrelevant
Profession: Mo/Me
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Linsey is awesome. She is also brave to be the only programmer on GW1, lol.
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Aug 02, 2008, 08:25 AM // 08:25
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#187
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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You guys are getting way too excited about what's probably going to be a huge skill balance.
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Aug 02, 2008, 08:29 AM // 08:29
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#188
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Jungle Guide
Join Date: Apr 2005
Location: Perth, Australia
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I am thinking a new trade system will be introduced.
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Aug 02, 2008, 08:32 AM // 08:32
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#189
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Desert Nomad
Join Date: Aug 2005
Location: in my GH
Guild: Limburgse Jagers [LJ]
Profession: W/
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Just hope they don't forget the Xunlai House rewards...
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Aug 02, 2008, 09:14 AM // 09:14
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#190
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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Quote:
Originally Posted by M1h4iL
I am thinking a new trade system will be introduced.
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wishful thinking much?
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Aug 02, 2008, 09:18 AM // 09:18
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#191
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Frost Gate Guardian
Join Date: Mar 2006
Guild: I Gots A Crayon[Blue]
Profession: Mo/Me
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Quote:
Originally Posted by M1h4iL
I am thinking a new trade system will be introduced.
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I wouldn't get my hopes up for something that big, although it would be nice. The relative silence(and lack of a flat-out denial) about .dat findings and previous mentions of "trade system updates" does leave the possibility of changes before GW2 release. But, I'd think Anet would be trying to hype this update a lot more if it was included.
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Aug 02, 2008, 09:24 AM // 09:24
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#192
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Grotto Attendant
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Quote:
Originally Posted by tehlemming
You guys are getting way too excited about what's probably going to be a huge skill balance.
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And thats totally enough for me.
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Aug 02, 2008, 09:26 AM // 09:26
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#193
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Academy Page
Join Date: Feb 2006
Location: Canada
Profession: R/
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If Ursan die, maybe pugs will see the usefullness of all those other nice pve skills, for once (like, all the three vanguard wards, pain inverter, great dwarf weapon etc)
instead of going all out with ursan
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Aug 02, 2008, 09:34 AM // 09:34
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#194
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Somewhere you can't see
Guild: Limburgse Jagers [LJ]
Profession: N/
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Quote:
Originally Posted by Arutima
If Ursan die, maybe pugs will see the usefullness of all those other nice pve skills, for once (like, all the three vanguard wards, pain inverter, great dwarf weapon etc)
instead of going all out with ursan
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Agreed, the dwarfen weapons are very good but no-one uses them when they all go like: OMFG WERE LOOKING FOR R10 URSAN TO DO 123 SPAM DOA NOT SOMEONE WHO HAS A GOOD BUILD NOOB
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Aug 02, 2008, 09:38 AM // 09:38
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#195
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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A monster update:
Jungle Trolls get a more darkgreen colour.
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Aug 02, 2008, 09:38 AM // 09:38
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#196
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Academy Page
Join Date: May 2008
Guild: none.
Profession: A/
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Quote:
Originally Posted by Kos Luftar
Level cap raise would actually bring a lot of people back playing again, but that would pretty much ruin all the fundamentals of Guild Wars.
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10 more levels of gw1, um.... no thanks.
i am hoping for a major rework of the classes or at least some really good build ops with all the buffed skills, so that all classes are accepted everywhere. ( i know that's prob not gona happen, ever, sept hopefully in gw2 ) in which case ill still not play gw1 so ya...
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Aug 02, 2008, 09:57 AM // 09:57
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#197
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Krytan Explorer
Join Date: Mar 2006
Location: South Coast UK
Guild: [SBS] [RETIRED]
Profession: W/E
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Quote:
Originally Posted by AJD
First of all, I will address everyone that insulted me because they cannot handle people having a differing opinion than their own, then the idiot that posted this.
I play the game to have fun, and like most players (most that I still play with, I have pvp'd and all that jazz, not into it anymore as I do not haveto wave a chronic epeen hard on everywhere anymore) I pretty much pve now with a few friends (the list of these friends has dwindled pretty much with no new content there is no reason to play anymore). We DO NOT like spending hours anymore on discussing our set-ups, we have something called lives so sometimes we have very little time to get organized. I use Ursan for convenience, not because I love it or that I can only play using one stupid skill/build. It can be fun to play, sure. But I DO NOT need it. Anyway, I am just feeding trools and shit with this but RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing a, you guys are childish.
Now for Angel, you need to work on your reading comprehension skills. I said kill the game for ME, and above I explained why. I enjoy the game still but I am a very casual gamer. MOST PEOPLE THAT PLAY ARE YOU RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOINGS! If they kill Ursan I just will move on to Cabal or something.
To reiterate, I play with a few friends basically to keep in touch with them and have fun (because aim sometimes doesn't cut it), I use Ursan because I have pretty much done everything I want to with this game and it is convenient for me, and really, none of my friends use it because one Ursan in a party is usually sufficient for anything. If it is changed very drastically I will stop playing because I have builds upon builds that I do not give a shit about anymore as I have BUILDS UPON BUILDS UPON BUILDS UPON BUILDS UPON BUILDS UPON BUILDS UPON BUILDS UPON BUILDS UPON BUILDS UPON BUILDS UPON BUILDS....
I don't give a shit anymore, Anet knows this is the flaw with the game themselves, there is TOOO RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOING MUCH, and I am not sifting through them all for the millionth as I am not a hardcore GW player at this point.
In summation, waaah waaah whine whine, you are the ball lickers that have been whining for 2 years straight about everything under the sun. You are the people that make it not fun to play GW anymore when you try to strike up a convo because you idiots feel like if you yell louder and are more persistent you win at life. Enjoy acting like you are 11 all your lives.
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You need to drink less coffee i think.
Looking forward to an update for the first timne in a long time.
UB rest in pieces. ( i hope)
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Aug 02, 2008, 09:59 AM // 09:59
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#198
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Monster update?
Hm... Since Linsey's specialty in EotN was mostly making areas an quests, I bet we should be expecting something in the lines of that... and maybe some weapon skins, like some dagger, scythe and spear skins to drop in Factions and Prophecies...
Ah! And the HoM-Titles change!
Anyways, I'm not accepting an update as 'great' until they add the Xunlai Market.
Long time since the last time I said Xunlai Market...
...
*cough*
...
Xunlai Market! Xunlai Market! Xunlai Market! Xunlai Market! Xunlai Market!
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Aug 02, 2008, 10:04 AM // 10:04
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#199
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Poland
Guild: Architects of Forgotten Truths [AoFT]
Profession: W/Mo
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Quote:
Originally Posted by MithranArkanere
Anyways, I'm not accepting an update as 'great' until they add the Xunlai Market.
Long time since the last time I said Xunlai Market...
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*cough*
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Xunlai Market! Xunlai Market! Xunlai Market! Xunlai Market! Xunlai Market!
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Holy crap, you said Xunlai Market!!
Last time I said that was like half a year ago.
Prepare for this thread getting flooded with Xunlai Market speculations.
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Aug 02, 2008, 10:10 AM // 10:10
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#200
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Somewhere you can't see
Guild: Limburgse Jagers [LJ]
Profession: N/
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Didn't they remove the Xunlai Market textures and info from the gw.dat file? But still, there was a hell of a load stuff about that in it, so it still would be possible.
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